Table of Contents:
Chapter 1. Introducing Fusion 360
Chapter 2. Drawing Sketches with Autodesk Fusion 360
Chapter 3. Editing and Modifying Sketches
Chapter 4. Applying Constraints and Dimensions
Chapter 5. Creating Base Features of Solid Models
Chapter 6. Creating Construction Geometries
Chapter 7. Advanced Modeling - I
Chapter 8. Advanced Modeling - II
Chapter 9. Patterning and Mirroring
Chapter 10. Editing and Modifying 3D Models
Chapter 11. Working with Assemblies - I
Chapter 12. Working with Assemblies - II
Chapter 13. Creating Animation of a Design
Chapter 14. Working with Drawings
Main Features of the Textbook
Comprehensive coverage of tools
Step-by-step real-world tutorials with every chapter
Hands-on test drives to enhance the skills at the end of every chapter
Additional notes and tips
Customized content for faculty (PowerPoint Presentations)
Free learning resources for faculty and students
Additional student and faculty projects
Technical support for the book by contacting [email protected]